Episode 36 – Planetary Alignment!




In this episode Giles, Reese and Peter join forces on the microphone once again to discuss various news from Spartan, what we’ve been doing in the hobby, and the mighty Prussians!

This episodes rounds out our look at the revisions to the core 6 ORBATs with a focus on the Prussian Empire for Dystopian Wars!

Find the episode directly here: http://traffic.libsyn.com/element270/E270-036-Planetary_Alignment.mp3

As always you can email us at element270podcast@gmail.com

Find us on Facebook here: https://www.facebook.com/groups/element270/

And on Twitter: @element270


BADGA Con Tournament Part 1

At the start of June the local gaming group ran an inaugural convention which included events for various game systems but the main event for me was the Dystopian Wars 1 day-er. We played 3 rounds of 2 ½ hours each. In all there were 10 players representing a fair spread of nations including Prussia, India (x2), COA, France and more. As there were only 3 rounds not everyone got to play each other. Tournament Points were awarded for:

  • Victory scoring double your opponents VP
  • Victory (dictated by TAC cards)
  • a draw (both players scored points)

Bonus points were scored for things like killing the commodore, and getting a magazine explosion.

At the end of the day players voted on the best painted fleet.

So to begin with I was planning on running a Khatanga/Tiksi based fleet then the Friday before the event I decided an RC/PLC mixed fleet would be the way to go. My thinking here was that I could maximise the 60% large mediums while maintaining some good firepower. This was slightly flawed logic in the end but it gave me a chance to road test some models I hadn’t played with previously.

My fleet ended up being:

1x Kostroma (Commodore) fleet carrier
1x Triglav assault carrier
1x Dazbog pocket battleship
2x Myshkin medium bombers
3x Bagiennik heavy frigates

The list was very light on mediums/smalls but I hoped the larges would do all the heavy lifting. The Myshkins were a bit of fun, drawing fire away from the main fleet while stratospheric and then making a late game attack run/boarding action. That was the plan, how did it go in action?

Battle 1 Prussia vs Russia

The Prussians were going to be tough. 3 assault carriers, 1 medium carrier, 2 heavy bombers, and a couple of small frigates to round out the group, along with fistfuls of SAW.

The Russians huddled together on the right side of the board the Prussians to the left. Early activation were all about spotter planes, luckily for the Russians the Prussians had a series of bad rolls and weren’t able to spot anything much at all.

Having said that the Triglav started taking damage more or less straight away.
SAW units moved up and started to engage each other. The sheer weight of numbers was in the Prussian favour, although the RC did have a few.

The heavy bombers start to move forward, one attacking the Triglav and speerschleudering it.

The Dazbog rounds the island and deals some damage to a bomber.

The Triglav is brought down and the Azov, with a bomber at its rear, takes a lot of damage very very quickly.

The Russian bombers, in the final turn of the game, bomb the only thing they can: a frigate. Yay.

The Azov is sunk. game over.

The game ended due to time, and despite the one-sidedness of the game it was a draw, as the Prussians hadn’t achieved their orders. It was a complete rout though and given more time the board would have been wiped clean of Russians I think.

In a few days time I’ll upload a separate post with the next two battles and a few points around how I thought the fleet went and what I’d do differently.

Until then I hope you enjoyed the report.

Turning it Around – From Loss to Win in 2014 – Part 3


Hi Everyone,

With another fortnight past, this blog post would normally be me letting you know how my quest is going (yes, it is defiantly a quest); unfortunately I have nothing to report.

My first game was a teaching game which I love doing; it’s the main reason why I became a Spartan Vanguard.  I’m proud to say my “pupil” was very positive about the game and can expect to see him back for more.  I used a modified version of my last list to face him – dropping the Peset submarines and some other smaller craft so I could fit in a Zamiec class Sky Fortress.


I know the Zamiec isn’t Russian (it’s PLC) but I wanted to show Phil how carriers worked as I don’t have the Russian naval model.  As it turned out; Phil robbed my Zamiec of the ability to recover tiny flyers for two turns and then blasted the sky fortress to bits.  The magazine explosion destroyed 2 Novgorod frigates, a TFT wing and a Princeton Class Gunship, which also suffered a magazine explosion and removed it’s squadroned partner.

My second game was cut short due to time constraints – it was a three way battle between myself (Russia), Nick (Russia also) and Luke (Prussian).  We only got to play a few turns of this game but it was exciting to see a squadron of Russian cruisers (Nick’s) destroy a wading Metzger (take that Reese!) only to have a squad of Prussian frigates prize one of the aforementioned cruisers.

My naval Russian’s will be getting a rest for a couple of month’s now as I have a Dreadball tournament, a Dystopian Legions demo day and a Dystopian Wars Land battle coming up.  I may forgo using my FSA land forces for a chance to use my mighty Russian Land Dreadnought and Vorkuta class Land Drill.

When I do get back to my Russian naval fleet, I’m going to be including one or two of these for something different.


I intend to place them around my Landing field and then deploying them on the center line to really mess with my opponent while my bigger ships steam as quickly as possible towards them.

So until my next battle – watch out for those exploding 6’s!

Turning it Around – From Loss to Win in 2014 – Part 1

BattleshipHi everyone.  

Not sure if your like me but it seems like every single game of Dystopian Wars I play I just never seem to win.  Pretty sure that in 2013 I was 0 wins and only a few draws.  Now don’t get me wrong; I love the game and no amount of losses will deter me from getting a new fleet or putting them on the tabletop.  For me the fun is playing – winning is just icing on the cake.

At the start of this year I decided that I wanted some of that icing and so I made a decision; a resolution for 2014.  For the first six months of the year I would dedicate my DW games to only 2 fleets.  You see, I have many fleets as I am a hobby magpie – if its shiny them I have to have it.  I started to think that playing a different fleet each game could be part of the problem – trying to be a “jack of all trades and a master of none”.

So until the end of June 2014 I am only using my Russian Coalition and Prussian Empire with a little side trip when my Mercenaries arrive.  I thought I would do this blog so you could follow my quest for some sweet cake icing.

January 11th; my first game for the year and my Russians were ready to go.  This was the 1,000 point fleet I used.

Borodino Class Battleship (180 points) with 3 Veliky Escorts (75 points)  :  2 squads of 3 Novgorod Class Frigates (150 points)  :  1 squad of 2 Pesets Submarines (160 points)  :  1 squad of 3 Rostov Class Destroyers (120 points)  :  1 squadron of 3 Suvorov Class Cruisers with Rocket Jammers (210 points)  :    1 Squadron of 2 Myshkin II bombers (100 points)

My opponent, Luke, set up with his fantastic Ottoman fleet.  I deployed in a central area, keeping my forces together with my battleship on the right hand side and my cruisers in the centre.  Well the first turn was horrible – Luke’s force blasted both my Myshkin’s out of the sky before they could even activate.  His Fitina generators placed storms that disrupted my Tiny Flyers and slowed my already turtle like battleship.  Then came the mine layers and his mine control generators.  I felt I had spent my points wisely with the Rocket Jammer Generators on my cruisers until I discovered the Ottoman’s don’t have rockets. Suffice to say – Luke achieved his victory condition within four turns (70% of my fleet in points).

So what did I learn from this game?  First get rid of the Myshkin’s – my Russians are a naval force and that 100 points could be spent elsewhere.  The Pesets, on the other hand, are fantastic.  With a 270 degree torpedo turret I didn’t have to worry about those difficult fixed channels and being submerged they don’t set off mines – combine this with the Echo Generator and it kept Luke guessing during the game where my real subs were.  Also my Rostov’s with their Hard Impact and Pack Hunter MARs were a unit to be worried about – its a shame they didn’t get a chance to be as effective as they should be.  A larger unit of these will be coming soon.

Strangely the Novgorod’s were a wet blanket in the game.  I have them seen them previously perform brilliantly but dropping them from a squadron of 4 to 3 seemed to make they less effective.  I think some of the 100 points from the Myshkin’s will be used to bring these guys back up to 2 full squadrons.

My next game will be on the 25th of January and I’ll post my list and my afterthoughts shortly after that.

If anyone has any suggestions or comments please feel free to drop them below or email me at element270podcast@gmail.com

Till next time – what out for those exploding 6’s!