Episode 11 – Question time with Delboy

Welcome to episode 11 of the Element 270 podcast.  This is the second part of our interview with Delboy (Derek Sinclair), the lead designer for Dystopian Wars 2.0.

 

In this episode we cover listener questions, we talk about a range of topics, from Shadow Hunters, to Alliance nations and more.

 

Find us on our blog – https://element270.wordpress.com/

Find Episode 11 here: http://element270.libsyn.com/question-time-with-delboy-designer-of-dystopian-wars

We love feedback – if you’d like to contact us you can email us at element270podcast@gmail.com

Follow us on twitter at @element270

or join our facebook page here: https://www.facebook.com/groups/element270/

In this show we mention the unboxing video by Peter, which you can find here: https://www.youtube.com/watch?v=kJv6KyQKtVQ

Are you ready for the E270 Challenge?

 

Episode 6 in review…

So Episode 6 has dropped, and we were lucky enough to have the dulcet tones of Neil Fawcett, owner and founder of Spartan Games on the show to talk all things Spartan.

I really enjoyed the chat, and found the discussion on the origins and growth of the company quite interesting, as was Neil’s insights into some of Spartan’s processes and so forth – but I always that sort of ‘glance into the industry’ quite fascinating.

What I was super excited by, however, was the new stuff Neil mentioned to do with Dystopian Wars, Dystopian Legions, Planetfall and many other things.

I’ll try and give a quick summary of those things mentioned that I found particularly exciting:

DystopianWars

Dystopian Wars:

  • Britannian Raj – a fleet that is upcoming very soon, and from our discussion will be getting armoured and naval units.  This sounds fantastic!
  • Chinese Federation – land units! Wow – the naval models look amazing – so I can’t wait to see what comes of these!
  • 22 Alliance Nations and 7 (or 9) Mercenary factions – wow!  There is going to be vast amount of choice on the table – I’m not sure what sort of timeline this will follow, but this is huge.
  • over 1000 models – Dystopian Wars currently has some 500 odd models for it… Neil made mention he has a list with over 1000!
  • Campaign books and system – this is something I am personally very excited by!  More campaign books, smaller and more frequently released, with a focus on actually playing through a set of scenarios – some may be Dystopian Wars, some Dystopian Legions, but the games can affect one another… wow!
  • There is probably more that I am forgetting!

DystopianLegions

Dystopian Legions:

  • A new boxed set and hard cover rules coming later this year, along with more nations.
  • Campaign system – and it ties with Dystopian Wars
  • The VAULT (well, I shouldn’t say THE vault – as it now seems there are many!  This will be an interesting plot element to follow and I wonder how it will affect the world.  Why VAULT in capitals? Because they are making a 3D one you can fight Legions games in!

planetfalllogo

Planetfall:

  • A hard hitting, fast, and gratuitous 10mm sci-fi ground battles game – awesome!
  • Lots of great models, plus scenery is an important aspect.
  • The game ties with Firestorm… awesome!
  • Objectives and scenario play a big part of the game – great!
  • Short rules, quick play, destruction and fun (this is really sounding like my sort of game).

So in brief – these are the things I found most exciting.  In all it heralds a huge year for Spartan Games, and a huge 2015 and beyond.  I am super excited by all of this – but I’d be interested to know – what excited you?

Oh – and last thing – Dystopian Empires…??? OOooooooooooo… I can’t wait to find out more about this!

Element 270, Episode 6 – This is SPARTAN!!!

Welcome to episode 6 of the Element 270 Podcast.

 

In this episode (the first of a series of interviews leading into the launch of Dystopian Wars 2.0) we are joined by a very special guest to talk about Spartan Games. We discuss where Spartan came from, Uncharted Seas, Firestorm Armada, Dystopian Wars, Dystopian Legions, campaign systems, a role playing game and all sorts of future goodness.

 

Stay tuned for the outtakes!

 

We hope you enjoy!

 

http://element270.libsyn.com/element270-006-this-is-spartan

Element 270 Podcast – Episode 5 – Sighted!

Podcast_Logo

Episode 5 of the Element 270 Podcast has dropped!  You can find it here: http://element270.libsyn.com/sighted

In this episode Giles, Peter and Reese get their fanboy shirts (and hats, scarves, socks and little flags) on as they gush over the recent announcements of the Commodore Edition 2.0 Dystopian Wars rules book, and the Shadow Hunters 2 player boxed set.

We also talk a little about the Spartan Games Beta testing process – but who am I kidding, it’s mostly gushing!

Find more at our blog: https://element270.wordpress.com/

Our Facebook page: https://www.facebook.com/groups/element270/

On Twitter: @element270

Next episode we will be interviewing Dystopian Wars 2.0 designer Derek (Delboy from the Spartan forums), if you have any questions for him then feel free to email us at element270podcast@gmail.com, jump on our facebook page, add a post to the thread in the Spartan forums here: http://community.spartangames.co.uk/index.php?/topic/9455-element-270-questions-for-delboy/  or add a comment to our blog post here: https://element270.wordpress.com/2014/04/13/a-chance-to-ask-away/

Dystopian Wars 2.0 sneak peek and pre-order

DystopianWars

 

It’s not up on the Spartan Games website yet, but information on pre-orders for the new Dystopian Wars 2.0 Boxed Set – Shadow Hunters – has appeared on the Australian retailer The Combat Company.

So we have news of Operation Shadow Hunters:

BannerALLlogos

I love the sound of some of the things included here, including the aerial movement trays for the Tony Flier Tokens, the clear Ghost model, the terrain sheets, the Tactical Action Cards, the Wani Secret Base, and the 32 page scenario booklet!  Amazing!

It also includes a really solid number of models (46 FSA and Blazing Sun models).  Fantastic.

 

SPG_DWBB01a__69431.1397001732.1200.1200

They also have news of a leather bound rule book:

SPG_DWRB03a__47920.1397001446.1200.1200

SPG_DWRB03b__69037.1397001454.1200.1200

320 pages of Dystopian Wars goodness, with stats for 21 battle groups (land, sea and air) for all 7 core nations?

 

Wow is all I can say – I can’t believe the speed – I was expecting this much later in the year!  Colour me excited!

 

You can find them on the Combat Company, with extra information, here:

Shadow Hunters

Rule Book

Episode 3 is up! Fleet Review Part 1

Episode 3 of the Element 270 podcast – Fleet Review…

Episode 3 – Fleet Review Part 1

In this episode Giles, Peter and Reese talk about the holidays, cover the news, including the releases of the Eclipse Company and Objectives sets, complete part one of our fleet review and answer some listener questions.

 

In Part 1 of our fleet review we briefly cover the 7 main fleets of Dystopian Wars, including play style, tactics and a short discussion about the strengths and weaknesses of each fleet.  In the fleet review we raise the issue of new and old rules – there are many fleet guides now available for download from the Spartan Downloads page: http://www.spartangames.co.uk/resources/downloads  Including the updates booklets for the Russian Coalition, the Republique of France and the Covenant of Antarctica.

 

We also discuss some listener questions, including where to find some extras for Dystopian Wars – http://www.litko.net/ and http://corseceng.com/ and of course – Spartan Games –

 

Find more at our blog: https://element270.wordpress.com/

Our Facebook page: https://www.facebook.com/groups/element270/

On Twitter: @element270

 

Question for listeners: Does Giles use the word ‘fantastic’ or ‘brilliant’ more often… the jury is out!

 

Find our Hot Topic here: https://element270.wordpress.com/2014/02/06/hot-topic-for-episode-3/

2014 – Once more into the… thing

Like the others I had left the blogging to Peter while enjoying my holidays and the Christmas period, good job and many thanks. Now I’m back at work I must escape the realities of the day to day grind and find somewhere I feel at home, welcome and happy… somewhere Dystopian!

2014 will hopefully be a big year for me game wise. Here are my hopes, dreams and aspirations for the year ahead.

Acquisitions

I have a fairly sizable Russian Naval Core now, not much more needs to be developed there however there are still some gaps that need to be covered:

Land Ho!

For Christmas I received a Russian Coalition Land Box. Previously I hadn’t been too fussed with that side of the game, however, seeing the minis and hearing good reports of the land game I quickly changed my mind. I quickly purchased some Polish-Lithuanian Commonwealth (mediums and smalls) to complement the RC or to use standalone. I still need to deepen my RC and buy some larger/massive units. So that’s number 1!

Air ho…

Or something. As a Russian player my air force is as follows: 2x Myshkin Bombers and 1x Tunguska. There is also a PLC Zamiec Carrier too, naturally. This needs to be developed somehow, probably with the PLC Aerial box, because blimps.

Emigrate…?

Lastly, I want a new nation, one that offers a different play style and set of abilities to the hard drinking, hard fighting Russians. I like the models for the mercenary factions. From the cool drone tenders of the black wolf, the giant gatling cannon of the Eclipse and so on but I am a traditionalist I guess, I want a nation so I can wave a flag and damn and blast everyone for being foreign. To that end I am mulling the following options:

• Chinese Federation – A floating forbidden city with energy shields and flame throwers, what’s not to love?

• Ottoman Empire – Minarets, minarets, minarets! Plus drop mines and storms

• Italian League – Mini boats are sweet. Plus columns on a ship is just fun

 

So those are my main options. Probably leaning more toward the Chinese or Italians at this stage, but could go anywhere really. I’d almost prefer a full nation over an alliance nation as that’d give more options but am undecided as to which of those I’d go for….

Painting

I have a lot of painting to do, well I say a lot it’s not as much as some (haha Giles!). But a lot of land forces a bunker and tower set, Tunguska and 3 Suvorov’s will still take a fair old time. Still yet to decide on a scheme, especially for the PLC flame tanks scream ‘paint me red’ but my Zamiec is blue so a blue theme it might be. Although reddish elements may appear on the flamers themselves I guess…

Terrain

I’ll leave proper terrain elements to the professionals but I am going to do a sea battle board at some stage this year, everyone needs a battle board.

Storage

 

My current storage ‘system’ would send most gamers into apoplectic fits of rage and/or stress induce panic attacks. Novgorod on Novgorod, Cruisers crushing each other and the TFTs… the poor TFTs… needless to say the madness must end. Some form of tackle box setup should suffice and replace the various post box and bag setup I have currently. But yes, this is something that must be done.

Play

I am hoping to get a lot more gaming in this year. Try out a few land games and a linked series of scenarios would also be awesome. The key thing is to get the minis on the table. The rest should take care of itself.

I, like Peter, have had very patchy form across all my previous fixtures. I need to tighten up my game. I’ll need to work out how to mitigate a couple of strong tactics from my usually COA playing brother and also worry about the Aussies, after a nightmare encounter with a couple of Victoria class gunboats – it was raining pieces of ablative armour… such a sad day…

So that’s it. Purchase, paint, play and pummel. Here is hoping for a dystopian 2014!

 

Resolutions…

Well the new year is underway and my voice on this blog has been sadly lacking the last few weeks (although Peter has done a magnificent job keeping his rolling).  Of course, the Christmas period is always hectic, with family and friends to visit and kids to keep busy, but my key excuse is that we have been repainting our house – and while I have made some good progress on this front, there is still a bit to do, and all of this has kept me away from the blog, away from the gaming table, and sadly, doing exactly the wrong sort of painting (well, the sort I would rank lowest in my personal preferences list).

Last post Peter made was about turning something around for the new year, and in keeping with this theme I have decided this rambling post will mark a list of those things I hope to achieve this year in regards to Dystopian Wars.

One thing I did do recently was appear on a wonderful podcast called On Board Games, hosted by the marvellous Donald Dennis and Erik Dewey – Don, Erik and I go back a way, but it was great to get on and chew the fat about miniature games, Dystopian Wars, Element 270 and other sundry bits of fat chewing.  I was on Episode 124 – check it out!

In any case – on to the resolving!

Playing:

My brother’s horde of murderous Russians is growing, and from what I understand some Polish have arrived on the scene…  The guys in my local game group have been slowly building their forces as well (well, not so slowly), with the Kingdom of Britainia, Empire of the Blazing Sun, Republique of France, Prussian Empire and Federated States of America all gathering forces ready to take on the might of my Covenant and Australian fleets.  I need to get some more games in, Naval, Land, and especially some combined forces games using some of the stuff I will mention shortly…

I also want to play more scenarios and campaign style games, between the campaign books and my own twisted concoctions, this promises to be a lot of fun!  With so many guys in our group now with fleets, I think a lot of our games will be multi-player (by which I mean, more than 2 players), which should be interesting.

Purchasing:

I would like at least on more fleet (perhaps the East India Company or the Eclipse Company…), but I want to resolve not to buy much more until my unpainted pile is much much more diminished than it currently stands.  I will definitely be buying the objective markers and some KoB Tiny Fliers (for my Aussies), but aside from these two must buys – I really must keep new model purchases to a minimum until I get my unpainted pile to a minimum… writing of which:

Painting:

photo 2

I just have to sit down and get brush to model…  I have a whole bunch of Covenant models to paint, including Tiny Fliers, Ptolomy Bombers, Thales, Galens, Fresnels, Aleas, an Euclid, a Pericles, some Capeks, some bombards, Atticus walkers, Xenophons, an Archimedes, a Herodotus, a Callimachus, some towers and a bunker.

I also have the remainder of my Australian boxed set to paint (all bar the frigates are yet to feel the brush), the Amphibious boxed set, and a whole bunch of terrain from the Towns and Installations set.

Needless to say, there is a lot, and I must finish my Australians, Covenant and Amphibious models before starting to buy any more… I feel this will be the hardest resolution to keep.

Terrain:

I blogged a while ago about making some land tiles, I have the materials, now I just need to get it together and actually make them.  I also have a bunch of MDF coasters I will be turning into little drop-op scenic pieces, from forests, to hilly terrain, to rough terrain, to refineries, airfields and small settlements.

I want to use a bunch of 10mm circular MDF bases to make some ‘destruction’ tokens I can lay out to indicate where a model has been destroyed during a game (it’s just fun).

I have an Airfix Pontoon bridge I want to mod and put together on legs to use in combined arms games.  It looks neat – and should be a lot of fun when it’s put together.

Storage:

I need to find somewhere to keep everything! ARGGGGGGGHHHHHHHhhhhhh

Not the least or most insignificant of my goals!

 

Phew- well that’s the start of my resolutions for 2014 – I think I might create a list of everything that needs to be done, and blog about my progress throughout the year – hopefully that will keep me honest, for the shame of failure must surely motivate me to not buy those new fleet boxes that look oh so good until I have painted… oh… this is going to be tough!

Cheers,

Giles.

Meadow of Mayhem…

Between the hills, and surrounded by small patches of broadleaf forest, lay the meadow.  A quiet place; good grazing land; peaceful.  Peaceful that was until the grizzled commander Piotr, general of the Covenant’s armoured battle group Seleucus, decided to stop running and turned to face the might of the Kingdom of Britannia.

Sealed orders had brought him this far, and his actions as a result had fired the anger of the British High Command.  He had hoped to meet the second detachment, or at worst, make the coast and escape, his mission accomplished, but the British had been quicker to respond than he had planned, and like a horde of bees had descended on him full of blind fury.  If he could beat them back here, he might be able to limp away and escape, if not… Field Commander Piotr had done his duty, and the orders he had satisfied would set more cogs spinning in the ever more deadly and complex machinery of international relations the Covenant were trying to steer.  Either way he would be successful, but he would rather taste the success back at home in Antarctica, than go to his grave knowing it done.

Rising from his oak chair at the head of the grand strategy table in his Archimedes class heavy walker he raised his flask silently.  Officers from across the battle group stood in accompaniment, raising theirs in response.  No words were required, all that could be said had been; only action remained.  He drained his flask, turned, and gazed out the bay windows across the meadows below.  Today would mark the ascendancy or the termination of a glittering career, alea jacta est.

*****

The Covenant line up... across the fields the armoured might of the Kingdom of Britannia roll into position...

The Covenant line up… across the fields the armoured might of the Kingdom of Britannia roll into position…

The Kingdom of Britannia bombards open fire, raining shells down on the Covenant Atticus walkers...

The Kingdom of Britannia Cromwell bombards open fire, raining shells down on the Covenant Atticus walkers…

Quick to respond, the Atticus walkers move into position and lay down fire on the Bombards. The first casualty is dealt.

Quick to respond, the Atticus walkers move into position and lay down fire on the Bombards. The first casualty is dealt.

Kingdom of Britannia Terrier tanks roll forward, dealing significant damage to the Covenant Atticus walkers, destroying one and crippling the others.

Kingdom of Britannia Terrier tanks roll forward, dealing significant damage to the Covenant Atticus walkers, destroying one and crippling the others.

A squadron of Xenophon class small walkers charge across the hill to engage the British Terriers.  On the broken ground one unit of Xenophons is wrecked.  The others manage to make it through and lay down fire on the Terriers...

A squadron of Xenophon class small walkers charge across the hill to engage the British Terriers. On the broken ground one unit of Xenophons is wrecked. The others manage to make it through and lay down fire on the Terriers…

On the flank, Kingdom of Britannia tiny fliers assault the second squadron of Atticus walkers... more wreckage litters the field.

On the flank, Kingdom of Britannia tiny fliers assault the second squadron of Atticus walkers… more wreckage litters the field.

With a squad of Terriers joining in, the Covenant left flank begins to crumble...

With a squad of Terriers joining in, the Covenant left flank begins to crumble…

The middle of the battle field is carnage, as shells are traded and the dead mount up...

The middle of the battle field is carnage, as shells are traded and the dead mount up…

A salvo from the British Cromwells causes a critical hit on one of the Covenant bombards... a sturginium flare erupts, destroying the model and teleporting into the hill ahead of the squadron.

A salvo from the British Cromwells causes a critical hit on one of the Covenant bombards… a sturginium flare erupts, destroying the model and teleporting into the hill ahead of the squadron.

Shells rain in from all sides... the Atticus and Xenophon walkers manage to wipe out the British Cromwell bombards, and lay waste to the terrier squadron.  The MkIIs finish off the Atticus in short order afterwards...

Shells rain in from all sides… the Atticus and Xenophon walkers manage to wipe out the British Cromwell bombards, and lay waste to the terrier squadron. The MkIIs finish off the Atticus in short order afterwards…

Photo 5-12-2013 11 56 28 pm

The center has become a killing field. More than 15 units have perished in the intense firefight…

The carnage across the board is intense.  Blows are traded on both sides and the balance of the engagement swings both ways.  On the left flank the British MKIIs move into position, and the Sovereign Class Landship hoves into view...

The carnage across the battlefield is intense. Blows are traded on both sides and the balance of the engagement swings both ways. On the left flank the British MKIIs move into position, and the Sovereign Class Landship hoves into view…

Suffering under heavy fire, crippled by damage from salvo after salvo, General Piotr of the Covenant of Antarctica decides on a last ditch assault, he commands the Archimedes Heavy walker to engage the unit of British MKIIs.  A barrage of cannon fire lays waste to most of the unit, but the last tank is engaged machine to machine, with the Covenant's giant walker trying vainly to tear the tank apart with it's claws.

Suffering under heavy fire, crippled by damage from salvo after salvo, General Piotr of the Covenant of Antarctica decides on a last ditch assault, he commands the Archimedes Heavy walker to engage the unit of British MKIIs. A barrage of cannon fire lays waste to most of the unit, but the last tank is engaged machine to machine, with the Covenant’s giant walker trying vainly to tear the tank apart with it’s claws.

This claw attack fails uselessly however, with the giant walker flailing like a power rangers villain, there are sparks aplenty... but little damage.

This claw attack fails uselessly however, with the giant walker flailing like a power rangers villain, there are sparks aplenty… but little damage.

With the Sovereign finally clearing the hill and bearing down on the Archimedes, with fire from every British unit within range, with aerial assaults from the last of the British tiny fliers, the Archimedes finally succumbs. General Piotr put up a valiant struggle, but in the end, and only by the narrowest of margins, the British win their revenge...

With the Sovereign finally clearing the hill and bearing down on the Archimedes, with fire from every British unit within range, with aerial assaults from the last of the British tiny fliers, the Archimedes finally succumbs.
General Piotr put up a valiant struggle, but in the end, and only by the narrowest of margins, the British win their revenge…

As the smoke begins to clear, it is obvious that losses have been significant and heavy on both sides... it was a close fought battle.  And the British won in the end.

As the smoke begins to clear, it is obvious that losses have been significant and heavy on both sides… it was a close fought battle. And the British won in the end.

*****

As an aside, this game was fought with a little less than what comes in the Armoured Battle Group boxes for both the British and the Covenant, and I have to write, that it was one of the best games I’ve played.

I wasn’t overly interested in the land side of the game, I have to be honest, but this one battle changed my perspective entirely.  In this game their was manoeuvring, damage, and destruction on an unprecedented scale, and it was fantastic. A great game!  Thanks Juzzo – hopefully next game my Covenant manage to pull across the line as victors!

 

Cheers,

Giles.

 

 

 

An Island in the Mist, Scenario 1

An old relay tower, crumbling on the shores in the middle of nowhere: once the base of operations for a small exploratory team, now just falling apart.  A sturginium storm off the coast two weeks ago reactivated the communications relays, and ever since, the station has been transmitting the final message sent from the exploratory team before they disappeared.

It concerns a dangerous area of the oceans, a permanent roiling fog, and within the fog a mysterious island…

**********

This scenario was designed to be played with two sides and three players.  The objective, a tower, would reward the player who held it while they held it.  The point of the tower was to create a focal point for the conflict.  The game was to be a mixed theatres game, with a naval core.  Some armoured forces would also be handy…

The two armies fighting this scenario were the French and the Covenant of Antarctica.

**********

An Island in the Mist... Scenario 1 **********

The Covenant of Antarctica reach within striking distance of the radio tower at the same time as the French...

The Covenant of Antarctica reach within striking distance of the communnications relay at the same time as the French…

Fearing that the intercepted message may have been picked up by more than one set of ears, the Covenant send a full battle group to recover what information they can…  Their fears were justified, as a combined land and naval fleet from the Republique of France are also attempting the same…

Wanting to secure the tower as quickly as possible, the land forces deploy and move into position.  A first foray from a squad of Atticus walkers comes under fire from the French... the first casualties are lost...

Wanting to secure the relay as quickly as possible, the land forces deploy and move into position. A first foray from a squad of Atticus walkers comes under fire from the French… the first casualties are lost…

The Bombards, with support from a squadron of recon planes, manages to lay some heavy fire down on the French carrier ship off the coast.  Serious damage is inflicted and billowing fires can be seen, even from this distance...

The Bombards, with support from a squadron of recon planes, manages to lay some heavy fire down on the French carrier ship off the coast. Serious damage is inflicted and billowing fires can be seen, even from this distance…

With the land units coming under sustained fire, the Covenant rush their big ships into the fray.  With enough concentrated fire power French support for their land forces could be nullified.  If the Covenant can claim enough water to control the coast, their land forces should be able to complete their mission and get what they need from the radio tower.

With the land units coming under sustained fire, the Covenant rush their big ships into the fray. With enough concentrated fire power French support for their land forces could be nullified. If the Covenant can claim enough water to control the coast, their land forces should be able to complete their mission and get what they need from the communications relay.

A squadron of dive bombers strike the French carrier causing massive damage.  The crippled French flag-ship is sunk off the coast!

A squadron of dive bombers strike the French carrier causing massive damage. The crippled French flag-ship is sunk off the coast!

Photo 4-12-2013 1 15 30 am (1)

Moving to allow its particle accelerator the range to tear through the French frigates, the Covenant Aristotle class battleship is also positioned to support the armoured forces with it’s big guns and broadsides…

Photo 4-12-2013 1 15 37 am

Meanwhile, on the land, the Covenant are coming under heavy and damaging fire as the French roll forward.

Having sustained significant losses, the French decide that caution is the better part of valour, and retreat.  This communications relay is but one of a chain, the exploratory team that was rumoured to have the co-ordinates for the island in the mist didn’t die here. More information may be found at the next tower in the chain, perhaps even a longitude and latitude…

This is but the first, there will be another day.

Cheers,

Giles.

(You can also find a .png of the scenario in the downloads section if you are interested)