A taste for Dystopia – Ewen

In the following series of articles we’ll have a brief look at what drew each of our contributors to the game and world of Dystopian Wars, what their first fleet was, and why…


The theme and models were a large part of what attracted me to the game. Dystopian Wars was one of a few games that I and a couple of others were deciding upon and it certainly made an impression. You can’t really go wrong with gigantic hyper-industrialised steampunk warfare. The models that you first see as you look into the game, like the Imperium Sky Fortress with the runway unceremoniously plonked on top of a blimp, seal the deal. The rule system covering all three theatres was also highly attractive. The possibilities posed by aerial, naval and land forces all mixing it up at once, with one system to rule them all… simply fantastic.

When it comes to gaming a tend toward the bit-whore end of the spectrum, if it looks good I must have it. This helped inform my choice of the Russians. There is something about their ships, not that others are lacking, but the up-armoured mass of weapons and smoke stacks, well they’re just great. The allied Polish Lithuanian Commonwealth Sky Fortress the Zamiec was far too damn sexy to pass up. The rest of the Russian Fleet could have looked like malformed jelly-babies and I still probably would have gone for them for that model alone. ‘Phwoar’ was the first word to spring to mind as I gazed upon its visage. ‘Daaaamn girrlll, you fine’ quickly followed. The rest is history.

I am currently salivating as I eye off various others fleets/box sets including: the Italians, Chinese, the imminent PLC air cadre (another Zamiec, why not?) and many more. Where I’ll end up who knows but its going to be a damn fine ride!

 kos2boro Tiksi


On the Dystopian Wars forum I go by Lord Flash Heart


As taste for Dystopia – Giles…

In the following series of articles we’ll have a brief look at what drew each of our contributors to the game and world of Dystopian Wars, what their first fleet was, and why…


I was looking for a miniatures game that would be inexpensive, relatively small scale and most of all fun.  The first thing that struck me about Dystopian Wars were the miniatures—these amazing ships and robots and flying craft; they just looked unbelievable on the table, high quality sculpts with a really appealing look to them.  The more I read about the system the more I loved the sound of it; that submarines, ships, aircraft, blimps, and massive tanks could all fit in the same rule system, and on the same table top at the same time, and more than that—that this was how the game had been designed? Well—I wanted in.  Of course it helped that the setting was full of conflict, ever changing alliances and mystery!

My first fleet was the Covenant of Antarctica, I absolutely loved the look of the models.  The Ptolomy Bombers and Epicurus Sky Fortress just looked amazing.  As I read the background of the nation: a place gentlemen-scholars gone to war, a secretive and technologically advanced nation—well, I was sold!


A taste for Dystopia – Opening Salvo…


It is 1870 and the world is at war.  Giant dirigibles, robotic contraptions, massive ships of war, monstrous submersibles and weapons that spit deadly fire, all fight for supremacy as the great nations of the world struggle for dominance.  All this unimaginable technology made deadly possible by the discovery of a new element: Element 270, or Sturginium, after it’s discoverer Lord Barnabus Sturgeon.  Sturgeon has yet more secrets to reveal, as deep in the Antarctican ice he and a team of explorers discovered the miraculous Wells Chasm, a repository of wildly fantastic technology left by no-one knows whom…

Dystopian Wars is a table top miniatures game that captures the action and heroism of this titanic world war.  Airborne, naval and land units clash in an epic game that covers three theatres of war.  It’s a game where a giant submarine can launch torpedos at the battleship that’s landing a heavy barrage of cannon fire on a floating sky fortress.  Where boarding assaults, ack-ack, fighter planes, and dive bombers all add to the fire.  Where a gigantic robot can punch holes in the superstructure of a submersible mechanical squid that is strangling it…